lockMoves
Type
property
Summary
Specifies whether the motion of objects moved by the move command is seen immediately or delayed.
Syntax
set the lockMoves to {true | false}
Description
Use the lockMoves property to synchronize object movements.
If the lockMoves property is set to true, when you use the move command to move an object around the screen, the movement does not become visible until the lockMoves is set to false. You can set the lockMoves property to true, start several objects moving, then set the lockMoves to false to begin the motion, as in the following example:
on mouseUp
set the lockMoves to true
move button 1 to 300,200 in 2 seconds -- doesn\'t move yet
move field 2 to 0,0 in 2 seconds -- doesn\'t move yet
move graphic 3 to 0,400 in 2 seconds -- doesn\'t move yet
set the lockMoves to false -- all three objects start moving
end mouseUp
If the lockMoves is false, the movement takes place immediately.
Examples
set the lockMoves to true
Related
command: unlock moves, reset, move
glossary: object, property, synchronize, handler, command, execute
Compatibility and Support
Introduced
LiveCode 1.0
OS
mac
windows
linux
ios
android
Platforms
desktop
server
mobile